← Back to Home
Camera Tracking Add-on

Dope Track

The whole matchmove pipeline as a node graph, from raw plate to pixel-perfect comp.

Dope Track preview

Dope Track brings camera tracking, reconstruction, masking and scene setup into one non-destructive Blender node graph. Import footage, isolate moving subjects, solve the camera, refine weak sections and send the finished result straight into the scene.

Every stage stays visible and repeatable. Change the mask, add manual evidence or try a different lens model without throwing away the rest of the shot or leaving Blender for a separate matchmove application.

Built for Blender 5.1–5.2 on Windows 64-bit, Dope Track outputs real Blender cameras, point clouds, meshes and object data that are ready for layout, lighting and compositing.

Key Features

  • An End-to-End Node WorkflowBuild the complete shot as a graph: footage, masks, camera solve, refinement, lens work and 3D output remain connected and reproducible.
  • Automatic Camera ReconstructionDetects and matches features across the shot, calibrates the lens, reconstructs the camera and reports solve quality in pixels.
  • AI-Assisted MaskingDescribe a moving subject, preview the detection and track its mask through the sequence so unwanted motion does not fight the camera solve.
  • Manual Refinement and ConstraintsStrengthen difficult sections with hand tracks, filter weak cloud points and align known 2D tracks with 3D geometry when accuracy matters most.
  • Lens, Object and Photogrammetry ToolsCalibrate lens grids, import 3DE lens data, solve moving objects, densify reconstructions and create meshes from photo sets.
  • Production-Ready Blender OutputImport the solved camera, cloud, mesh and object data as real Blender datablocks, then use projected Clean Plate and Geo Mask workflows on the result.